Command conquer generals toxin trade3/30/2023 ![]() After rank 5 (5-Star General) is reached, you will still be able to gain experience to unlock all the other Generals-Powers, up to Rank 21 (Supreme Commander).Įach side has a number of units or buildings that are unlockable by a Generals-Point. Each general will have a number of abilities available to choose from at each rank. The default tech-tree has been expanded by an additional structure to unlock advanced units and upgrades.Īll generals will feature a unique tree of 23 available Generals-Powers, including usable abilities, General Wilson - SOCOM (link to changelog)Īll playable generals will be able to use a large arsenal of new units, buildings, superweapons and General Granger - Airforce ( link to changelog) Thrax - Biochemical Weapons (not yet available) General Juhziz - Terror (link to changelog)ĭr. General Tao - Nuclear Weapons ( link to changelog) General Xiang - Red Army ( link to changelog) The current release (Beta 02) features 8 of the following Generals: ![]() This mod features 9 playable Generals, 3 of each base faction. This mod has been under development for a few years by Stalker and pWn3d, with recent support from No Life Studios, and we are proud to present our work to the public. The core gameplay as well as the base factions will stay the same, but are both greatly extended and improved. The goal of Operation:Firestorm (O:FS) is not to redefine, but to enhance the C&C Generals multiplayer and skirmish gameplay experience. Operation:Firestorm is a modification for Command and Conquer Generals - Zero Hour ![]()
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